Potions (S):
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Smoke:
When this potion is broken, or uncorked, a billowing dark-gray smoke will violently issue forth, fogging up 1,000 square feet.
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Soften:
Pour this potion on something to make it pillow-soft.
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Serabel’s Transformation
Causes imbiber to become a creature of mind, entering into the Mind Dimension, yet keeping his or her body intact. Duration: 72 hours. Doses: 1-D6
Slipper Oil
Causes surface to become x5 more slick than wet, smooth, ice. Avoid “coordination” successfully 5 times per turns not to fall (fail the roll once and you will fall -- roll on fall chart as if 01-02 attack had been rolled -- if damage or stun or any other harmful fall has occurred, it will be 3 times harder to avoid and 3 times more damaging). Legend has it that if you place a smear upon thumb and forefinger and snap your fingers with all the strength you have, you have a good chance of breaking your middle finger (which is preposterous).
Soulbound
Two share this potion and become one in mind and body to share all evenly, even if they be worlds apart.
Spirit-Mend
Heal up permanently drained spiritual damage.
StormRage
+50 to offense
-25 to defense
+2 attacks / turn (or actions per turn, as if you have the Divine Favor, "Spirit of War").
x2 damage-points (the extra damage-points are taken off before you are actually wounded).
Suffocation
as the necromancer spell.
1 does
Summon
Summon a random creature to you from a random region, plane, dimension, etc.
Super Strength
Brings your strength up to 60.
Sustenance
Like the Siege Tablet.
Shielding, Minion's Impenetrable (100, 200, up to a 2,000 point Forcefield.
Shielding, Iargone's (Acid, Arctic, Charm, Earth, Electricity, Ego, Fear, Fire, Holy, Illusion, Mind, Sight, UnHoly)
Sickness (levels 1 to 3)
Sleep (Catatonic, Drought, Gas, Slumber)
Steel Scream
Stone Glance
Suffocation
Super-Characteristic
Note concerning Catatonic, Drought, Drowsiness, and Slumber Potions:
Healers can add spell-points into the using of this potion to increase its power.